Minecraft servers 1.9.2 with economy and private and with mini games tntrun, prison, kitpvp, and pixelmon

A list of servers for Minecraft 1.9.2. This update includes minor fixes and performance improvements and optimized AI algorithms for certain mobs.

TntRun is a fast-paced and adrenaline-filled mini-game where players run across multiple layers of TNT blocks that disappear shortly after being stepped on. The objective is to outlast other players by staying on the remaining platforms while avoiding falling into the void. As the game progresses, the playing field shrinks, increasing the difficulty and excitement.

Prison servers create an immersive experience where players start as inmates in a prison. They must mine resources, complete tasks, and earn in-game currency to rank up through different prison tiers. As players progress, they unlock new areas, better mining resources, and additional opportunities to engage in PvP, trade, and form gangs. The ultimate goal is to escape the prison or become the most powerful inmate.

KitPVP is a dedicated PvP game mode where players choose from a variety of kits, each providing different weapons, armor, and abilities. Players battle in specially designed arenas, with the objective of achieving the most kills and improving their stats. KitPVP servers often feature ranking systems, leaderboards, and in-game rewards for top performers.

Pixelmon is a mod for Minecraft servers that introduces Pokémon into the game. Players can catch, train, and battle Pokémon, explore biomes, search for rare creatures, and participate in PvP battles. The mod also adds new structures, items, quests, and many features typical of the Pokémon universe.

Economy Minecraft servers introduce an in-game economy system where players can earn and spend money. Trading, completing quests, and working become primary ways to earn currency. These servers often feature shops and other economic mechanisms, allowing players to develop businesses and create towns.

Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.

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