Minecraft servers 1.6.4 with economy and with mini games spleef, parkour, pixelmon, skyblock, and skywars

Fixed world and structure generation bugs. Improved game stability with mods. A catalog of Minecraft 1.6.4 servers.

In Spleef, players compete in an arena with the goal of breaking blocks beneath their opponents to make them fall. This game tests players' speed, strategy, and reflexes. The last player standing wins the round. Spleef can be played in various themed arenas with different block types and additional challenges such as power-ups or hazards.

Parkour plugins add thrilling and challenging obstacle courses to Minecraft, focusing on the player's agility and precision in jumping and movement. These courses range from easy to incredibly difficult and often include timed runs, checkpoints, and leaderboards. Successful completion of parkour courses can earn players rewards, titles, and recognition in the community.

Pixelmon is a mod for Minecraft servers that introduces Pokémon into the game. Players can catch, train, and battle Pokémon, explore biomes, search for rare creatures, and participate in PvP battles. The mod also adds new structures, items, quests, and many features typical of the Pokémon universe.

SkyBlock is a popular survival game mode where players start on a small floating island with minimal resources. Players must use these limited resources wisely to expand their island, build structures, and complete various challenges. The objective is to survive and thrive in the sky, creating renewable resource systems and exploring additional islands that can provide unique items and opportunities.

SkyWars is a competitive PvP game mode where players start on separate, resource-rich islands floating in the sky. Players must gather resources from chests, craft gear, and build bridges to other islands to engage in combat. The goal is to be the last player or team standing. SkyWars often features unique items, kits, and special abilities to enhance gameplay.

Economy Minecraft servers introduce an in-game economy system where players can earn and spend money. Trading, completing quests, and working become primary ways to earn currency. These servers often feature shops and other economic mechanisms, allowing players to develop businesses and create towns.

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