Minecraft servers 1.6.4 with anarchy and private and with mini games skyblock, spleef, prison, and kitpvp

Fixed world and structure generation bugs. Improved game stability with mods. A catalog of Minecraft 1.6.4 servers.

SkyBlock is a popular survival game mode where players start on a small floating island with minimal resources. Players must use these limited resources wisely to expand their island, build structures, and complete various challenges. The objective is to survive and thrive in the sky, creating renewable resource systems and exploring additional islands that can provide unique items and opportunities.

In Spleef, players compete in an arena with the goal of breaking blocks beneath their opponents to make them fall. This game tests players' speed, strategy, and reflexes. The last player standing wins the round. Spleef can be played in various themed arenas with different block types and additional challenges such as power-ups or hazards.

Prison servers create an immersive experience where players start as inmates in a prison. They must mine resources, complete tasks, and earn in-game currency to rank up through different prison tiers. As players progress, they unlock new areas, better mining resources, and additional opportunities to engage in PvP, trade, and form gangs. The ultimate goal is to escape the prison or become the most powerful inmate.

KitPVP is a dedicated PvP game mode where players choose from a variety of kits, each providing different weapons, armor, and abilities. Players battle in specially designed arenas, with the objective of achieving the most kills and improving their stats. KitPVP servers often feature ranking systems, leaderboards, and in-game rewards for top performers.

Anarchy Minecraft servers offer players complete freedom without any rules or restrictions. This mode lacks moderation, and players can destroy, loot, and attack each other, creating a chaotic and unpredictable gaming environment.

Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.

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