Minecraft servers 1.21.1 with anarchy and private and with mini games hunger games, parkour, among us, and skyblock
Minecraft servers list 1.21.1. This is a hotfix version fixing critical exploits. Was added language support for Tzotzil and Belarusian (Latin)
Hunger Games is a survival-based PvP game mode inspired by the popular book and movie series. Players are placed in a large arena with no initial gear and must scavenge for weapons, armor, and resources from chests scattered throughout the map. The arena shrinks over time, forcing players into closer encounters. The objective is to outlast and outfight all other players, becoming the last person standing. Hunger Games combines elements of exploration, strategy, and intense combat.
Parkour plugins add thrilling and challenging obstacle courses to Minecraft, focusing on the player's agility and precision in jumping and movement. These courses range from easy to incredibly difficult and often include timed runs, checkpoints, and leaderboards. Successful completion of parkour courses can earn players rewards, titles, and recognition in the community.
The Among Us mini-game on Minecraft servers adapts the popular game, creating a similar experience within the world of Minecraft. Players are divided into crewmates and impostors, completing tasks or sabotaging efforts to win.
SkyBlock is a popular survival game mode where players start on a small floating island with minimal resources. Players must use these limited resources wisely to expand their island, build structures, and complete various challenges. The objective is to survive and thrive in the sky, creating renewable resource systems and exploring additional islands that can provide unique items and opportunities.
Anarchy Minecraft servers offer players complete freedom without any rules or restrictions. This mode lacks moderation, and players can destroy, loot, and attack each other, creating a chaotic and unpredictable gaming environment.
Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.
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