Minecraft servers 1.20.4 with survival and private and with mini games tntrun, prison, bedwars, and among us
A list of servers for Minecraft 1.20.4. Fixed mob animation bugs. Improved synchronization of sound effects with gameplay actions.
TntRun is a fast-paced and adrenaline-filled mini-game where players run across multiple layers of TNT blocks that disappear shortly after being stepped on. The objective is to outlast other players by staying on the remaining platforms while avoiding falling into the void. As the game progresses, the playing field shrinks, increasing the difficulty and excitement.
Prison servers create an immersive experience where players start as inmates in a prison. They must mine resources, complete tasks, and earn in-game currency to rank up through different prison tiers. As players progress, they unlock new areas, better mining resources, and additional opportunities to engage in PvP, trade, and form gangs. The ultimate goal is to escape the prison or become the most powerful inmate.
In BedWars, teams start on separate islands with a bed. The bed allows players to respawn, making it a crucial element to protect. Players must gather resources, fortify their bed, and build bridges to other islands to attack opponents. The game ends when all opposing teams' beds are destroyed, and their players are eliminated. Strategy, teamwork, and resource management are key to winning BedWars.
The Among Us mini-game on Minecraft servers adapts the popular game, creating a similar experience within the world of Minecraft. Players are divided into crewmates and impostors, completing tasks or sabotaging efforts to win.
Survival Minecraft servers require players to gather resources, build shelters, and defend against mobs. Players must monitor their health and hunger levels to survive the harsh conditions of the Minecraft world. Depending on server settings, PvP may be enabled or disabled.
Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.
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