Minecraft servers 1.20.4 with anarchy and private and with mini games spleef, parkour, bedwars, and duels

A list of servers for Minecraft 1.20.4. Fixed mob animation bugs. Improved synchronization of sound effects with gameplay actions.

In Spleef, players compete in an arena with the goal of breaking blocks beneath their opponents to make them fall. This game tests players' speed, strategy, and reflexes. The last player standing wins the round. Spleef can be played in various themed arenas with different block types and additional challenges such as power-ups or hazards.

Parkour plugins add thrilling and challenging obstacle courses to Minecraft, focusing on the player's agility and precision in jumping and movement. These courses range from easy to incredibly difficult and often include timed runs, checkpoints, and leaderboards. Successful completion of parkour courses can earn players rewards, titles, and recognition in the community.

In BedWars, teams start on separate islands with a bed. The bed allows players to respawn, making it a crucial element to protect. Players must gather resources, fortify their bed, and build bridges to other islands to attack opponents. The game ends when all opposing teams' beds are destroyed, and their players are eliminated. Strategy, teamwork, and resource management are key to winning BedWars.

Minecraft duel servers provide players with the opportunity to compete in one-on-one battles, testing their combat skills and strategies. These servers are popular among players seeking fair and exciting matches. Servers offer different duel modes, including classic PvP, bow duels, magic spell duels, or even duels with specific items.

Anarchy Minecraft servers offer players complete freedom without any rules or restrictions. This mode lacks moderation, and players can destroy, loot, and attack each other, creating a chaotic and unpredictable gaming environment.

Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.

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