Minecraft servers 1.20.2 with private and with mini games skyblock, tntrun, hunger games, and prison

Fixed an issue causing items to disappear from the inventory. Optimized world generation algorithms to reduce loading times. A catalog of Minecraft 1.20.6 servers.

SkyBlock is a popular survival game mode where players start on a small floating island with minimal resources. Players must use these limited resources wisely to expand their island, build structures, and complete various challenges. The objective is to survive and thrive in the sky, creating renewable resource systems and exploring additional islands that can provide unique items and opportunities.

TntRun is a fast-paced and adrenaline-filled mini-game where players run across multiple layers of TNT blocks that disappear shortly after being stepped on. The objective is to outlast other players by staying on the remaining platforms while avoiding falling into the void. As the game progresses, the playing field shrinks, increasing the difficulty and excitement.

Hunger Games is a survival-based PvP game mode inspired by the popular book and movie series. Players are placed in a large arena with no initial gear and must scavenge for weapons, armor, and resources from chests scattered throughout the map. The arena shrinks over time, forcing players into closer encounters. The objective is to outlast and outfight all other players, becoming the last person standing. Hunger Games combines elements of exploration, strategy, and intense combat.

Prison servers create an immersive experience where players start as inmates in a prison. They must mine resources, complete tasks, and earn in-game currency to rank up through different prison tiers. As players progress, they unlock new areas, better mining resources, and additional opportunities to engage in PvP, trade, and form gangs. The ultimate goal is to escape the prison or become the most powerful inmate.

Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.

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