Minecraft servers 1.20.2 with private and with mini games skyblock, parkour, skywars, among us, and pixelmon

Fixed an issue causing items to disappear from the inventory. Optimized world generation algorithms to reduce loading times. A catalog of Minecraft 1.20.6 servers.

SkyBlock is a popular survival game mode where players start on a small floating island with minimal resources. Players must use these limited resources wisely to expand their island, build structures, and complete various challenges. The objective is to survive and thrive in the sky, creating renewable resource systems and exploring additional islands that can provide unique items and opportunities.

Parkour plugins add thrilling and challenging obstacle courses to Minecraft, focusing on the player's agility and precision in jumping and movement. These courses range from easy to incredibly difficult and often include timed runs, checkpoints, and leaderboards. Successful completion of parkour courses can earn players rewards, titles, and recognition in the community.

SkyWars is a competitive PvP game mode where players start on separate, resource-rich islands floating in the sky. Players must gather resources from chests, craft gear, and build bridges to other islands to engage in combat. The goal is to be the last player or team standing. SkyWars often features unique items, kits, and special abilities to enhance gameplay.

The Among Us mini-game on Minecraft servers adapts the popular game, creating a similar experience within the world of Minecraft. Players are divided into crewmates and impostors, completing tasks or sabotaging efforts to win.

Pixelmon is a mod for Minecraft servers that introduces Pokémon into the game. Players can catch, train, and battle Pokémon, explore biomes, search for rare creatures, and participate in PvP battles. The mod also adds new structures, items, quests, and many features typical of the Pokémon universe.

Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.

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