Minecraft servers 1.17.1 with economy and private and with mini games kitpvp, duels, pixelmon, and skyblock
Fixed animation bugs for axolotls and glow squids. Improved performance when using copper block pipes. A catalog of Minecraft 1.17.1 servers.
KitPVP is a dedicated PvP game mode where players choose from a variety of kits, each providing different weapons, armor, and abilities. Players battle in specially designed arenas, with the objective of achieving the most kills and improving their stats. KitPVP servers often feature ranking systems, leaderboards, and in-game rewards for top performers.
Minecraft duel servers provide players with the opportunity to compete in one-on-one battles, testing their combat skills and strategies. These servers are popular among players seeking fair and exciting matches. Servers offer different duel modes, including classic PvP, bow duels, magic spell duels, or even duels with specific items.
Pixelmon is a mod for Minecraft servers that introduces Pokémon into the game. Players can catch, train, and battle Pokémon, explore biomes, search for rare creatures, and participate in PvP battles. The mod also adds new structures, items, quests, and many features typical of the Pokémon universe.
SkyBlock is a popular survival game mode where players start on a small floating island with minimal resources. Players must use these limited resources wisely to expand their island, build structures, and complete various challenges. The objective is to survive and thrive in the sky, creating renewable resource systems and exploring additional islands that can provide unique items and opportunities.
Economy Minecraft servers introduce an in-game economy system where players can earn and spend money. Trading, completing quests, and working become primary ways to earn currency. These servers often feature shops and other economic mechanisms, allowing players to develop businesses and create towns.
Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.
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