Minecraft servers 1.17 with anarchy and private and with mini games spleef, prison, parkour, and among us
A list of servers for Minecraft 1.17. This update was split into two parts and included changes to cave and mountain generation. New mobs like axolotls and glow squids were added. New resources such as copper and amethyst appeared. Underground biomes were revamped and new structures were introduced.
In Spleef, players compete in an arena with the goal of breaking blocks beneath their opponents to make them fall. This game tests players' speed, strategy, and reflexes. The last player standing wins the round. Spleef can be played in various themed arenas with different block types and additional challenges such as power-ups or hazards.
Prison servers create an immersive experience where players start as inmates in a prison. They must mine resources, complete tasks, and earn in-game currency to rank up through different prison tiers. As players progress, they unlock new areas, better mining resources, and additional opportunities to engage in PvP, trade, and form gangs. The ultimate goal is to escape the prison or become the most powerful inmate.
Parkour plugins add thrilling and challenging obstacle courses to Minecraft, focusing on the player's agility and precision in jumping and movement. These courses range from easy to incredibly difficult and often include timed runs, checkpoints, and leaderboards. Successful completion of parkour courses can earn players rewards, titles, and recognition in the community.
The Among Us mini-game on Minecraft servers adapts the popular game, creating a similar experience within the world of Minecraft. Players are divided into crewmates and impostors, completing tasks or sabotaging efforts to win.
Anarchy Minecraft servers offer players complete freedom without any rules or restrictions. This mode lacks moderation, and players can destroy, loot, and attack each other, creating a chaotic and unpredictable gaming environment.
Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.
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