Minecraft servers 1.16.3 with economy and private and with mini games tntrun, hunger games, prison, kitpvp, buildbattle, bedwars, among us, skyblock, and skywars

Listing of servers supporting Minecraft version 1.16.3. Fixed bugs related to hoglin breeding. Improved performance during Nether biome generation.

TntRun is a fast-paced and adrenaline-filled mini-game where players run across multiple layers of TNT blocks that disappear shortly after being stepped on. The objective is to outlast other players by staying on the remaining platforms while avoiding falling into the void. As the game progresses, the playing field shrinks, increasing the difficulty and excitement.

Hunger Games is a survival-based PvP game mode inspired by the popular book and movie series. Players are placed in a large arena with no initial gear and must scavenge for weapons, armor, and resources from chests scattered throughout the map. The arena shrinks over time, forcing players into closer encounters. The objective is to outlast and outfight all other players, becoming the last person standing. Hunger Games combines elements of exploration, strategy, and intense combat.

Prison servers create an immersive experience where players start as inmates in a prison. They must mine resources, complete tasks, and earn in-game currency to rank up through different prison tiers. As players progress, they unlock new areas, better mining resources, and additional opportunities to engage in PvP, trade, and form gangs. The ultimate goal is to escape the prison or become the most powerful inmate.

KitPVP is a dedicated PvP game mode where players choose from a variety of kits, each providing different weapons, armor, and abilities. Players battle in specially designed arenas, with the objective of achieving the most kills and improving their stats. KitPVP servers often feature ranking systems, leaderboards, and in-game rewards for top performers.

BuildBattle is a competitive creative mode where players are given a theme and a limited amount of time to construct a build related to that theme. After the building phase, players vote on each other's creations, and the build with the highest score wins. BuildBattle encourages creativity, quick thinking, and design skills, often featuring multiple rounds and different building themes.

In BedWars, teams start on separate islands with a bed. The bed allows players to respawn, making it a crucial element to protect. Players must gather resources, fortify their bed, and build bridges to other islands to attack opponents. The game ends when all opposing teams' beds are destroyed, and their players are eliminated. Strategy, teamwork, and resource management are key to winning BedWars.

The Among Us mini-game on Minecraft servers adapts the popular game, creating a similar experience within the world of Minecraft. Players are divided into crewmates and impostors, completing tasks or sabotaging efforts to win.

SkyBlock is a popular survival game mode where players start on a small floating island with minimal resources. Players must use these limited resources wisely to expand their island, build structures, and complete various challenges. The objective is to survive and thrive in the sky, creating renewable resource systems and exploring additional islands that can provide unique items and opportunities.

SkyWars is a competitive PvP game mode where players start on separate, resource-rich islands floating in the sky. Players must gather resources from chests, craft gear, and build bridges to other islands to engage in combat. The goal is to be the last player or team standing. SkyWars often features unique items, kits, and special abilities to enhance gameplay.

Economy Minecraft servers introduce an in-game economy system where players can earn and spend money. Trading, completing quests, and working become primary ways to earn currency. These servers often feature shops and other economic mechanisms, allowing players to develop businesses and create towns.

Minecraft servers with land protection (private) provide players with the ability to protect their builds and territories from other players. The main idea is to create zones where access is controlled by the owner. Claims or protections prevent griefing and theft, ensuring a safe and enjoyable building environment.

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